Posts Tagged ‘carrying’

Broken Leg

Posted by Victor on .

Zik looks through the window into the room with the fire.  His trusty colony computer Zoot informs him that there’s still someone in there, stuck under a bulkhead! Your favorite space hero adjusts his visor to display a light wavelength that can help him see through the smoke, and he enters the room.

Inside, he stares out into open space through a big hole in the hull! Uh oh!  He grabs Travis and gets him out of the room.

As he exits, Leslie and Saeki come charging onto the scene. Zik allays their fears for their fellow engineer Travis, and informs them of the hull breach. Saeki dashes into the room to fix the hole while Leslie helps Zik set the fracture in Travis’ leg.

Once the splint is in place, Zik helps Travis to the infirmary while Leslie stays behind to help repair the damage to the Kodiak.

Moving To Safety

Posted by Victor on .

With the Clonoid Super-Soldier out of the way, Zik and Amelia rush to Trent’s side to see if he’s okay. As it turns out, he’s merely unconscious, breathing normally and without anything broken. Thank goodness! Zik starts carrying Trent out of harm’s way. He and Amelia share their amazement that their audacious trap actually worked! Zik tells Amelia that he’s only lightly hurt, and that his body armor took the brunt of the damage. He’s just relieved that he won’t have to face that monster again! Or will he??