Defender Zik’s Temerity crew charges into a one-on-six confrontation with a squadron of Clonoid snub fighters! Dodging as many plasma blasts as it can, the Temerity plays a game of chicken with its foes, reducing two to scrap metal in its first pass. But the Clonoids get some shots in and Sten is dispatched to fix the resulting problem with one of the Temerity’s engines.
As the dogfight continues, Sten gets the engine back into phase, and another two Clonoids bite the dust! One final pass, and the enemy is vanquished! The Temerity crew heads back to the landing zone as the Zozian rescue party disembarks, keeping a sharp eye on their scanners.
After several jumps through hyperspace to conceal their approach vectors, the Zozian fleets arrive in the Zernabian prison system! Dead ahead of the Temerity is the infamous prison planet where Zik encountered the Clonoids for the first time. Tanaka gets a tactical report from Francisco; their fleet, Blue Squad, has all arrived safely. The other Zozian fleets are also reporting in as they arrive, and the massive Kodiak 2 dominates the scene. The Zozian fleets outnumber the token Clonoid sentry, and their capital ship, while large, is dwarfed by the Kodiak 2.
Upon receiving a similar keep-away message as Defender Zik received when he stumbled on the system, his father Mitch takes to the radio. He announces to the Clonoids that the Zozians have arrived to offer transportation and safe harbor to anyone who wishes to leave the planet. The Zernabians respond with a terse warning, claiming that the slaves are owned by Queen Elcyra and any intruders will be fired upon. Taking the high road, Mitch retorts that there can be no legitimate claims of ownership by one sentient creature on another. The Zozians will not be dissuaded and leave the ball in the Clonoid’s court. Tanaka, of course, hopes they choose battle.
The answer is soon given in the form of a stream of massive plasma bolts from the Clonoid capital ship, which detonate on the hull of one of the Makwa corvettes escorting the Kodiak 2. Mitch gives the order to all Zozian fleets: Engage the enemy!
A gleeful Tanaka guns the engines, eager to catch up to the Sharktooth, who jumped ahead. The Battle of Prison Planet has begun!
Defender Zik flies with Lia back to the rill in the crater where the others are. As they approach, Lia catches the unexpected sight of her father lying unconscious, missing an arm. Understandably, she becomes very upset, and Mizhakwan, busy making a sling for Dak, reassures her that he’s just resting and will be OK. Zik asks Dak if she’s ok, and she reports that her dislocated shoulder is painful, but she’ll live. Mizhakwan reminds Zik that they need to get the injured to the Temerity’s infirmary as quickly as possible.
Depositing Lia in the rill, Zik takes off again, determined to shut down the jammer which is preventing them from contacting their ship. Reasoning that the jammer would’ve been crushed in the avalanche, he directs Sten and Tanaka to look for it at the far sniper position, while he and Trent Quickdraw will check the other one. He reminds his friends to be on the lookout for that final sniper, who is still alive and dangerous!
Trent is skeptical that the final combatant will keep fighting, and Zik agrees that if the Jairian is smart, he’ll be hiding somewhere, but you can never be sure what an extremist will do. Suddenly, Zik pulls up short, remembering that Chadee never take prisoners! If Tanaka happens to find that sniper, he’ll pull his trigger without pausing to consider how valuable a Jairian prisoner would be!
Just then, Sten finds the jammer, and asks Tanaka to cover him while he disables it. Zik comments that the Jairian probably doesn’t know how lucky he is. Quickdraw counters with a bad pun about how Morren is flat out of luck, crushed as he is under tons of rock!
That brings our intense Episode 6 to a close, Defenders! Stay tuned, there’s an epilogue page coming soon!
The barrage of grenades launched by Morren Mallor begins impacting the crater peak right above Defender Zik and Dakaasin! As the dislodged rubble falls, Dak is unlucky and is struck by a large boulder! Fortunately, the lower gravity on this moon prevents a fatal impact, but she falls from her position halfway up the cliff!
Firing up her rocket boots, Dak guides herself to a safe landing, but she grips her shoulder in agony. A worried Zik calls down to her to see if she’s okay, and she reports that she’s got a dislocated shoulder, but is otherwise all right. But with any further climbing or combat out of the question, she urges Zik to carry on without her. Your favorite space hero is going to have to rescue the hostages on his own, facing down a mortal enemy armed with a grenade launcher!
Defender Zik and Dakaasin are out of immediate danger, as they stay close to the side of the cliff that Morren and the other sniper, Rick, can’t see. They attach some ropes to the cliff and keep their jets off to make them even harder to locate as they climb the central peak of the crater. At the top, three frightened hostages await their fates!
But Morren isn’t so easily dissuaded! Adapting quickly to Zik’s ploy, Morren prepares a grenade launcher, and begins launching grenades at the peak to dislodge his mortal enemy!
Springing from cover, Defender Zik and Dakaasin leap forward for their mad dash to the central peak of the crater! Quickdraw lays down some heavy covering fire with his sniper rifle, causing the Jairian in his sights to leap back behind a boulder to avoid getting zorched! As bullets and plasma beams fill the sky, Zik and Dak fly full out, low to the ground to take advantage of any cover they can get! After a harrowing few moments that seem like hours, they arrive at the central peak! They made it in one piece!
The newly headless Mikibot is helped back into the safety of the rill the team has taken shelter in. Defender Zik congratulates the deadly accuracy of Trent’s sharpshooting as he regroups with his team. It’s time to form a proper plan of attack!
The plan Zik comes up with takes advantage of the new blind spot left by the absence of the sniper Trent eliminated. Tanaka and Sten are sent back out of the crater, to circle around behind one of the other two shooters. Zik and Dakaasin will fly as fast as they can to the base of the peak while Trent covers them with suppressing fire. Once at the top, Zik will distract the Jairians while Dak frees the hostages.
An embarrassed Mikigaazo apologizes for jumping in before everyone is ready. After millennia on his own, this crystalline alien isn’t used to working as part of a team! Defender Zik assures him that his action was brave, but hasty. They need to coordinate to fight this enemy! Miki promises to help Mizhakwan to stabilize Gordon’s condition.
Zik, Dak and Trent ready themselves for the dash to the peak! Three.. Two… One…
As Mikigaazo rushes out of hiding to try and rescue the hostages, the nearest Jairian takes the easy head shot right away. Defender Zik and Dakaasin watch in horror as Miki’s head explodes in a shower of sparks. But Zik remembers that this is just a mech frame for the crystals inside, and calls out to see if Miki is okay.
Sure enough, the crystal pod located in the torso of the Mikibot platform is unharmed, and Miki is able to get back up, reassuring the humans looking on.
This apparent resurrection comes as a complete shock to the Jairian watching through his scope! He jumps up in surprise at his now headless yet animate target. Unfortunately for this Jairian, Trent Quickdraw was watching him through his own sniper rifle’s scope, waiting for just such an opportunity! And unlike the crystalline Mikigaazo, head shots on humans are fatal!
Defender Zik slides down from the rim of the crater to check on Gordon’s condition and formulate a plan. Mizhakwan has applied a tourniquet to Gordon’s missing arm, but she insists that they need to get him to a proper infirmary as soon as possible. But they still can’t call the Temerity back because of the comms jamming!
To help get a strategy going, Zik asks Zoot to display a tactical map. Zoot creates a hologram showing the approximate location of the snipers and their firing arcs overlayed on the crater terrain. The hostages are on the central peak of the crater, covered by all three Jairian snipers, whereas the Temerity team is in a hollow to one side.
Zik reasons that the best way to get to the hostages is to try to take out the nearest sniper first, so that they can approach the peak safely. He assigns that task to Trent Quickdraw who begins looking for his target immediately. Then, as Zik and Dak discuss what to do next, Mikigaazo sees an opportunity to pitch in! His crystalline body inside the Miki-bot is immune to bullets, so he offers to fly up and rescue the hostages himself! Zik tries to stop him, but it’s too late!
Hey Defenders! I know the hologram in panel 2 is a bit tough to read, so here it is a bit larger. It’ll look better when it gets printed in the third Defender Zik book, which will be made available after the next exciting episode! That’s right, book three will have four episodes in it!
Defender Zik calls for his crew to cease fire, recognizing Morren’s voice. He asks how in the world Morren could have survived their last encounter, which ended with Morren getting spaced with a broken visor! As it turns out, Jairian trooper uniforms have redundant visors for just such an emergency.
Morren sets out the situation for the Temerity team: he intends to kill them all! But to make it interesting, he’s placed the ZEMM flight crew at the top of the crater’s central peak, and he challenges Zik to try and make it to the top. He promises to free the hostages if Zik makes it.
An understandably skeptical Tanaka objects, saying that they can’t trust Morren to keep his word. But Morren doesn’t care, he holds all the cards! The hostages can just be eliminated right away. Zik hastily agrees to play Morren’s game, if only to buy the hostages more time.